Three.js
Built with Three.js and custom WebGL shaders for maximum performance. Features 4D Simplex noise for smooth, non-repeating organic motion patterns. Includes custom vertex and fragment shaders with chromatic aberration effects, performance-based quality tiers that auto-detect device capabilities, and optimized render pipeline with visibility tracking. The sphere adapts from 45 to 75 subdivisions based on hardware, ensuring smooth 60fps on all devices from mobile to desktop.







